cylindrical geometry - definitie. Wat is cylindrical geometry
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Wat (wie) is cylindrical geometry - definitie

MAP PROJECTION
Miller projection; Miller cylindrical; Miller Cylindrical; World Miller Cylindrical; Miller cylindrical map projection
  • A Miller projection of the [[Earth]].
  • Miller projection with 1,000 km indicatrices of distortion.

Synthetic geometry         
STUDY OF GEOMETRY WITHOUT THE USE OF COORDINATES OR FORMULAS.
Synthetical geometry; Computational synthetic geometry; Pure geometry; Synthetic proof
Synthetic geometry (sometimes referred to as axiomatic geometry or even pure geometry) is the study of geometry without the use of coordinates or formulae. It relies on the axiomatic method and the tools directly related to them, that is, compass and straightedge, to draw conclusions and solve problems.
Arithmetic geometry         
  • The [[hyperelliptic curve]] defined by <math>y^2=x(x+1)(x-3)(x+2)(x-2)</math> has only finitely many [[rational point]]s (such as the points <math>(-2, 0)</math> and <math>(-1, 0)</math>) by [[Faltings's theorem]].
BRANCH OF ALGEBRAIC GEOMETRY FOCUSED ON PROBLEMS IN NUMBER THEORY
Arithmetical algebraic geometry; Arithmetic Geometry; Arithmetic algebraic geometry; Arithmetic Algebraic Geometry
In mathematics, arithmetic geometry is roughly the application of techniques from algebraic geometry to problems in number theory. Arithmetic geometry is centered around Diophantine geometry, the study of rational points of algebraic varieties.
Geometry Wars: Waves         
VIDEO GAME SERIES
Geometry wars; Geometry Wars: Waves; Geometry Wars (series)
Geometry Wars: Waves is a multidirectional shooter video game created by Stephen Cakebread of Bizarre Creations, released as a bonus mini-game as part of Project Gotham Racing 4 on Xbox 360 on October 2, 2007. It is the third release in the Geometry Wars series.

Wikipedia

Miller cylindrical projection

The Miller cylindrical projection is a modified Mercator projection, proposed by Osborn Maitland Miller in 1942. The latitude is scaled by a factor of 45, projected according to Mercator, and then the result is multiplied by 54 to retain scale along the equator. Hence:

or inversely,

where λ is the longitude from the central meridian of the projection, and φ is the latitude. Meridians are thus about 0.733 the length of the equator.

In GIS applications, this projection is known as: "ESRI:54003 – World Miller Cylindrical".

Compact Miller projection is similar to Miller but spacing between parallels stops growing after 55 degrees.